Also an RPG where you have a character creator and all you can create is an ugly avatar with little in the way of features it does make you think wow I wish my character didn't look like ass, and I like the pre-made characters, especially the red prince. The cost/payoff ratio is off of the chart as well - it's much more important point than the "list of priorities" one.Īt no point did I say I can't get immeresed. Considering the perspective and team-based setup the need for more detailed character creator is minuscule. Originally posted by ShRv GalileOS:I disagree. Well, aside from your hips being slightly too wide on the inventory screen, DUH. Your story, you - will never reflect in the eyes of the world, and if that is not immersion breaking, I don't know what is. sure, you will tell me - you can make up that story! But you can't. With no voice, no morals, no values, no story. it ends up so much more than mute, inconsequential, no-tone, zero-dimensional ultimate no-one that looks just like you. It presents you with background and means of your role, it teaches you to care for your living, your coins, your morale. Much more nuanced and detailed, it ends up being a living and breathing construct, much easier to associate with, and much more fun to roleplay as. And I will say it - the Choice of Beard is more immersive for me than modern Bethesda games whole.Īnd that is because a pre-set story, pre-set character can be much more immersive in the first place. You don't get to create a character, you don't get to play a edgelord dark mage, you don't get to change your gender. They are RPGs, more than the many open-world Bethesda games no less. There are plenty of games where 100% customization is the way to go - because there is no outline for who you play - but DOS2 is not that game.Ī perfect scenario to bring up here is Witcher series. We got pre-build stories for a reason, and I'm looking forward to the experience of role playing, of playing a role that is well defined and that is alien to me. Being able to 100% customize your character both physically and mentally is all fine and dandy, but from DOS2 I'm looking for exact opposite experience. The very idea that you have to be able to fine-tune a character 100% to what you want it to be is silly, and while it's common in modern RPG world it is nevertheless wrong. It is to immerse yourself in shoes of a different man, or woman, who is not you. To RPG is to play a role, as the whole name suggest. Then the very meaning of RPG is against you as well. Immersion that is brought by writing, story, lore, tone, dialogues, events. Quite the opposite, the more of the disconnects exists, the bigger the potential for immersion. ![]() And you say you cannot loose the feeling of disconnect if there is any disconnect? You cannot find 1:1 replica immersive, because there is no need for immersion in the first place. The very word is against you - to immerse is to loose the feeling of disconnect. Saying you cannot immerse yourself in a world and it's story because you have a different physical build than your character is super weird once you consider the consequences of how that story must suck, but also because your dad immersed himself in a world where his "physical build" was a cross of 8 pixels. We live in a world that has seen countless people immerse themselves in pixel art isometric RPGs, and the era of these games is considered to be golden era of cRPGs. Do not take it as an insult, as it's not meant to be one - but I do find the idea of immersion being brought up as an argument rather silly. Or you need to get a dress up game, and not a RPG tactics one. If the story, the setting, lore and combat are not immersing you to a point where you need that character creator to cover up for them - something is SERIOUSLY wrong in the game. If you need a really strong character creator to get immersed, it means either you suck or the game sucks. ![]() The cost/payoff ratio is off of the chart as well - it's much more important point than the "list of priorities" one.Īs for the effect of immersion I have to strongly disagree as well. ![]()
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